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week 1- CMI 3377 Design to play

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Devlog

  • Devlog 11- Mobster vs. Local
    November 09, 2021 by Andrew.Salvato
    In this week, we took the game Battle Battle and changed different aspects of the game in order to create a game where the characters don't battle other players characters but battle npc's, or non-pla... Continue reading
  • Devlog 10- Mobster vs. Locals
    November 09, 2021 by Andrew.Salvato
    In this week we took aspects from the game Battle Battle, to help create a new card battle based game, but different than its original because it added aspects of group play, and battling against diff... Continue reading
  • Develog 9- Star Cards
    October 25, 2021 by Andrew.Salvato
    Devlog Prompt: What connections can you make between the design process undertaken by Richard Garfield (and team) and your own team's iterative process in the past week? In what ways was Altice's chap... Continue reading
  • Week 7- Playing With Cards
    October 18, 2021 by Andrew.Salvato
    Devlog Prompt: Using Altice's chapter as support, analyze [one of] the card game you were given to play in class. Describe the cards, the play space, what the deck is comprised of and how it works, an... Continue reading
  • Week 1- Too Play
    August 30, 2021 by Andrew.Salvato
    I am taking this class because I wanted to find out more about the types of games that I grew up playing and how to build something like that on my own. I also thought that this class would help answe... Continue reading
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